.常量 世界基址,"117346104",,6FE8F38
.常量 名称基址,"118635208",,7123AC8
.常量 初始解密,"90788904",,5695428
.常量 矩阵地址,"114542224",,6D3C690
.常量 世界一级,"2152",,868
.常量 世界二级,"360",,168
.常量 本人一级,"2576",,A10
.常量 本人二级,"176",,B0
.常量 本人三级,"56",,38
.常量 朝向解密,"1208",,4B8
.常量 本人数组,"1176",,498
.常量 矩阵偏移,"640",,280
.常量 开镜追踪地址,"53710012",,3338CBC
.常量 抹除墙体,"24183387",,171025B
.常量 背包状态,"117259564",,6FD3D2C
.常量 两点无后,"53799322",,334E99A
.常量 两点偏移1,"3744",,EA0
.常量 两点偏移2,"3748",,EA4
.常量 两点偏移3,"2296",,8F8
.常量 PItchX,"1052",,41C
.常量 m_rootComponent,"688",,2B0
.常量 Audience,"3272",,CC8
.常量 OBJid,"8",,8
.常量 Position,"592",,250
.常量 Eyes,"1876",,754
.常量 Playname,"5272",,1498
.常量 Mesh,"1296",,510
.常量 Health,"6716",,1A3C
.常量 Health_Die,"7076",,1BA4
.常量 CameraPos,"4096",,1000
.常量 CameraRot,"2672",,A70
.常量 CameraFov,"328",,148
.常量 Bone,"2736",,AB0
.常量 BoneArry,"576",,240
.常量 ItemID, 624,0x270
.常量 DroppedItemGroup,"1136",,470
.常量 DroppedItemGroup_Count,"1144",,478
.常量 DroppedItemGroup_UItem,"1600",,640
.常量 Packge,"1336",,538
.常量 PackgePos,"1296",,510
.常量 IDD,"16484",,4064
.常量 TeamNumber,"6504",,1968
.常量 Wall,"144",,90
.常量 PlayerState,"1056",,420
.常量 PlayerSatisitc,"1176",,498
.常量 WeaponProcessor,"7136",,1BE0
.常量 CurrentWeaponIndex,"721",,2D1
.常量 EquippedWeapons,"688",,2B0
.常量 WeaponTrajectoryData,"3784",,EC8
.常量 InitialSpeed,"184",,B8
.常量 Veloctity,"976",,3D0
.常量 ActorRootComp,"1208",,4B8
.常量 IsScope,"2340",,924
.常量 BoxCoordinates,"1336",,538
.常量 ScopeCarmera,"2384",,950
.常量 ScopeCarmera_Breath,"768",,300
.常量 ProcessEvent,"18385424",,1188A10
.常量 屏息偏移,"2408",,968
.常量 瞬击,"656",,290
.常量 高跳,"684",,2AC
.常量 预警角度,"5728",,1660
.常量 左右抖动,"54299860",,33C8CD4
.常量 上下抖动,"53799131",,334E8DB
.常量 Itemmesh,"1616",,650
.常量 DepthValue,"1224",,4C8
.常量 SetRenderCustomDepthCall,"17172928",,10609C0
.常量 CustomDepthStencilValueCall,"17172528",,1060830
.常量 写入热能,"4576",,11E0
置入代码 ({ 139, 93, 8, 129, 243, 141, 14, 193, 253, 193, 195, 14, 137, 216, 193, 224, 16, 53, 228, 7, 105, 74, 49, 216, 137, 69, 248 })
看了看不对啊 |