和平高清模拟器最新版本基址8.28
世界 namespace Offset{
OFFSET UINT32 OF_UWorld = 0x118ACA68;
OFFSET UINT32 OF_GName = 0x12243720;
OFFSET UINT32 OF_Matrix = 0x1269B860;
OFFSET UINT32 ULevel = 0x90;
OFFSET UINT32 ActorArray = 0xA0;
OFFSET UINT32 RootComponent = 0x278;
OFFSET UINT32 Point = 0x200;
OFFSET UINT32 GameInstence = 0x98;
OFFSET UINT32 LocalPlayer = 0x88;
OFFSET UINT32 PlayerConller = 0x30;
OFFSET UINT32 My_APawn = 0x32B8;
OFFSET UINT32 Mesh = 0x608;
OFFSET UINT32 Mesh_Point = 0x200;
OFFSET UINT32 TeamID = 0xAD0;
OFFSET UINT32 IsAi = 0xAEC;
OFFSET UINT32 Health = 0xEE8;
}
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